Known For
After 2 and a half years Naruto finally returns to his village of Konoha, and sets about putting his ambitions to work. It will not be easy though as he has amassed a few more dangerous enemies, in the likes of the shinobi organization; Akatsuki.
One day, Usagi Tsukino, clumsy 2nd-year middle school student, stumbles upon a talking cat named Luna. Luna tells her that she is destined to be Sailor Moon, "champion of love and justice", and she must search for the fabled Moon Princess. Usagi finds friends that turn out to be destined senshi as well, and together they fight to save the world from the certain doom brought upon by the Dark Kingdom.
Sakura Kinomoto, an elementary school student who discovers that she possesses magical powers after accidentally freeing a set of magical cards from the book they had been sealed in for years. She is then tasked with retrieving those cards in order to avoid an unknown catastrophe from befalling the world.
Touma Kamijou is a student living in Academy City, a highly advanced place in terms of technology. Despite being gauged as a level zero esper (no powers), he possesses on his right hand the Imagine Breaker, an ability that negates any power whatsoever. Touma finds a young girl named Index who is trying to run away from Necessarius, a powerful magic organization that she is member of. Blessed with the skill of memorizing any sort of information, she holds 103,000 forbidden magical books within her head. As science and magic cross paths, Touma must face several dangers amid espers and magicians who appear in the exciting scientific town.
Makunouchi Ippo is an ordinary high school student in Japan. Since he spends most of his time away from school helping his mother run the family business, he doesn't get to enjoy his younger years like most teenagers. Always a target for bullying at school (the family fishing business grants him a distinct odor), Ippo's life is one of hardship. One of these after-school bullying sessions turns Ippo's life around for the better, as he is saved by a boxer named Takamura. He decides to follow in Takamura's footsteps and train to become a boxer, giving his life direction and purpose. Ippo's path to perfecting his pugilistic prowess is just beginning...
Nadeshiko, a high school student who had moved from Shizuoka to Yamanashi, decides to see the famous, 1000 yen-bill-featured Mount Fuji. Even though she manages to bike all the way to Motosu, she's forced to turn back because of worsening weather. Unable to set her eyes on her goal, she faints partway to her destination. When she wakes up, it's night, in a place she's never been before, with no way of knowing how to get home. Nadeshiko is saved when she encounters Rin, a girl who is out camping by herself. This outdoorsy girls story begins with this first encounter between Nadeshiko and Rin.
Set in the early 24th century against the backdrop of the city of Neo Venezia on the planet Mars. No longer the barren red planet, Mars has been flooded, inhabited and is something of a tourist hub for those looking for rest, relaxation and a gondola ride – the primary mode of travel in Neo Venezia. The Undines are professional gondoliers, tour guides for the people passing through. Akari Mizunashi is an Undine in training and this is a piece of her story.
Misaka's electro-manipulation skills - and her delightfully destructive railgun projectile movement - make her a rock star in Academy City. The techno-metropolis is filled with supernaturally powerful students known as Espers, including Misaka's flirtatious friend and roommate, Shirai Kuroko. She uses her teleportation skills as a member of the Judgment law enforcement team, fighting crime alongside fellow agent Uiharu. Joined by their friend Saten, a spunky Level 0 Esper, Misaka, Kuroko, and Uiharu have a blast taking on danger whenever and wherever it arises.
Aichi Sendou is a timid third-year middle school student who has always lived his life looking backwards rather than forward. However, he has a card called "Blaster Blade" that was given to him when he was little, which is the sole thing that sustains him. Then Toshiki Kai, a cool-hearted high schooler, introduces Aichi to a card game called "Vanguard". When participants battle they picture they are on a planet called "Clay", and since Vanguard features a never before seen game system it has become popular around the world. Aichi immediately likes Vanguard, so he begins to play it with his friends Misaki Togura and Kamui Katsuragi, and others like his new rival Kai (who is one of the best Vanguard players). Aichi plays every day and he strives with all his soul and heart to play better, so when he battles Kai, Kai will recognize Aichi's worth.
Rising pop star Mima Kirigoe quits singing to pursue a career as an actress. After she takes up a role on a popular detective show, her handlers and collaborators begin turning up murdered. Harboring feelings of guilt and haunted by visions of her former self, Mima's reality and fantasy meld into a frenzied paranoia.
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Movie Credits (56)
20 years after their battle with the Evolians had ended, a new threat appears to threaten the long-lasting peace that the Abarangers have enjoyed. For the first time in a long while, they transform to fight but the public seems to think their actions are barbaric acts of destruction. In the Reiwa Era, is the justice they once fought for now considered an outdated style of heroism?
As the world moves on from the war and technological advances bring changes to her life, Violet still hopes to see her lost commanding officer again.
Even when you're fortunate enough to live in a place as beautiful as the country village of Asahigaoka, you should never turn down the chance to explore someplace else. So, when Suguru wins a free trip to Okinawa just as the summer vacation is coming to an end, the town's entire school… all 5 students and 1 teacher, plus the local candy shop owner… can hardly wait for their 3-day trip to begin! Between kayaking, swimming and meeting new people, there's always something fun happening, but the best part of all is that big city girl Hotaru and her new small-town friends all get to explore the wonders of Japan's famous vacation destination together.
In the children's room of the Amanogawa household in the neighborhood of Shichifukujin, there are five Engimon: Haruo (a papier-mache dog), Kin-chan (a goldfish paper balloon), Hebikura (a bamboo snake), Chief Daruma (a daruma doll), and Koume (a Kokeshi doll). They are always watching over the siblings of the household, Himi and Yamato. One day, an Engimon from somewhere else appears, and Himi leaves the house to chase it. Haruo and his friends come alive, much to Yamato's surprise, and together they go to rescue Himi.
The battle is over, and they can go about their normal lives now... or so they thought. With no time to rejoice after miraculously saving Mirai from Beyond the Boundary, Mirai lost all her memories. Akihito, now a high school senior, starts to avoid Mirai thinking it’s for the better. Not aware of Akihito’s feelings, Mirai tries to get closer to Akihito. Then, someone who knows of Mirai appears in front of the two. With Akihito’s troubles in vain, Mirai once again sets forth on a battle that forces her to look within.
After the events of Link Joker-hen, Takuto Tatsunagi announced an invite-only tournament in a dream, and invited both Aichi and Kai to take part in "Messiah Scramble". The prize being the card named "Messiah", the name of a saviour that was heard in a dream. At the same time, there were many incidents of units disappearing from Vanguard cards throughout the world. Aichi and Kai team up to a confront an enemy that threatens the peace they've just regained. The movie is a prequel to Legion, leading up to Aichi's disappearance.
Sixteen years ago, a mysterious masked ninja unleashes a powerful creature known as the Nine-Tailed Demon Fox on the Hidden Leaf Village Konoha, killing many people. In response, the Fourth Hokage Minato Namikaze and his wife Kushina Uzumaki, the Demon Fox's living prison or Jinchūriki, manage to seal the creature inside their newborn son Naruto Uzumaki. With the Tailed Beast sealed, things continued as normal. However, in the present day, peace ended when a group of ninja called the Akatsuki attack Konoha under the guidance of Tobi, the mysterious masked man behind Fox's rampage years ago who intends on executing his plan to rule the world by shrouding it in illusions.
The year is 2148. Two years have passed since the world was defended from the mysterious Festum, leaving the world in peace. Soushi promised Kazuki that he would one day return to Tatsumiya Island but instead he still keeps himself hidden, living his life in the peace that he created. But one day a mysterious ship arrives at Tatsumiya Island... a ship with nobody but a single sleeping girl on board. The peace isn't going to last as long as everyone might hope...
When a powerful new foe known as the Legendorga arises in 2008, Wataru investigates the mystery behind the crisis, which brings him in contact with a man Nago once knew, Shiramine Takato, whose 3WA also possess their own Rider System. When Shiramine explains how everything began in 1986, Wataru uses Castle Doran’s Time Door to travel back in time, leading him to meet his father face-to-face at last. But has Wataru managed to change the future, or will the Legendorga still rise and enslave humanity?
This OVA includes 3 episodes featuring Hello Kitty's pet kitten, Charmmy Kitty: Fairy Kitty and the Magical Key Necklace, Charmmy & Friends, and Charmmy Kitty in Wonderland. Each OVA contains 4-5 short stories.
Yumi Ikoma and Ryou Masaoka are children who have been selected to take part in a top secret mission, to be the pilots of the first Fafner combat units; the last chance of survival for the human race. The enemy is ruthless, remorseless and is able to read the minds of humans. Therefore, the details of this mission are kept a secret even from the personnel involved. The young pilots must use all their courage and faith in order to survive and complete their mission or the fate of mankind would be compromised.
The Dekarangers respond to a disturbance in the city. On arriving, they find the area under attack from three brightly-coloured people. They fight them but they steal Machine Bull to chase a crow, which is apparently their enemy. They crash and are arrested by the Dekarangers. At DekaBase, the Dekarangers discover that their prisoners are Bakuryuu Sentai Abaranger.
In a utopian society created at the end of World War III, a female warrior who has been plucked from the badlands begins to see cracks in this new facade. And what does this community have planned for the rest of humankind?
The crossover film between Bakuryuu Sentai Abaranger and Ninpuu Sentai Hurricaneger. After hijacking the Hurricaneger's mechs; Wendinu and Furabijo, who survived their supposed deaths, unleash an ancient Jakanja warrior infused with Dino Guts known as Janil Iga. Iga allies himself with the Evolian to take over Earth and destroy the Abarangers, it's up to both them and the Hurricaneger to stop the newest threat by combining their forces in a way never seen before!
Kimura finally has his championship match. It takes place at the annual champion carnival. But now he must face the intense champion, Mashiba for the Junior Lightweight championship.
The film opens on Dino Earth fifteen years ago with a village elder telling the story of how Princess Freezia sealed away a pair of evil Bakuryuu with the Holy Sword, encasing them in ice. If the evil creatures are ever released from their prison, the world will end in a grip of fear "encased in white".
Makunouchi Ippo is the new Featherweight champion of Japan and is now ready for his first title defense. His opponent, the former Jr. Featherweight champion and a medical student, Sanada Kazuki. In addition to this feud, Sanada is being coached by Kamogawa's former rival, Hama Dankichi. What makes things worse is that Sanada works at the same hospital where Kumi is a nurse at and everybody at the hospital wants Sanada to win. Not only does Ippo have to defend his title, he has to reclaim his love.
This is the fourth original animated piece for the Tezuka Osamu Animation theatre that takes up Tezuka Osamu's message of "Saving our Fragile Earth" as its theme, and together with Unico's adventures commemorates the theatre's first anniversary. Unico, a unicorn's child, has dropped down from heaven. During his journey on the north wind, he meets Tsubasa, a tree boy who can speak. The Earth has become totally ruined to the extent that no creature can live there, because humans have drained it of all resources and destroyed the environment. Unico and Tsubasa go on a journey to find a way to make the Earth inhabitable again. They finally meet the Sphinx and the "time fairy" at the end of their hard journey. They decide to go back to the past and prevent humans from taking the wrong path. However, they can stay in the past for only five minutes. Will they be able to alter the future of the Earth in such short time? Their adventures to restore the Earth begin...
All of the Clow Cards have been captured, and Sakura Kinomoto, the new Master of the Cards, is preparing to play the lead in the play for the town festival. However, a new evil force is causing mysterious events all over Tomoeda, including the disappearance of Sakura's cards. With Syaoran's help, Sakura must figure out the cause of these events, and save her town.
TV Credits (73)
Shikimori seems like the perfect girlfriend: cute, fun to be around, sweet when she wants to be… but she has a cool dark side that comes out under the right circumstances. And her boyfriend Izumi loves to be around when that happens!
At a high school full of unique characters, Tadano helps his shy and unsociable classmate Komi reach her goal of making friends with 100 people.
Sequel of Fafner EXODUS.
Nadeshiko, a high school student who had moved from Shizuoka to Yamanashi, decides to see the famous, 1000 yen-bill-featured Mount Fuji. Even though she manages to bike all the way to Motosu, she's forced to turn back because of worsening weather. Unable to set her eyes on her goal, she faints partway to her destination. When she wakes up, it's night, in a place she's never been before, with no way of knowing how to get home. Nadeshiko is saved when she encounters Rin, a girl who is out camping by herself. This outdoorsy girls story begins with this first encounter between Nadeshiko and Rin.
Since she was very young, Kasumi Toyama has always been searching for the "Star Beat", a sparkling and exciting sound she heard while looking up at the night sky. Just after getting into high school, Kasumi comes across a "star-shaped guitar" in the storage area of an old pawn shop. Feeling a rush and excitement she has never felt before, Kasumi teams up with four other girls and embarks on a journey to seek out the shiny place. We promise to perform a live here!
Candy, a fairy from Märchenland follows the shining light that leads to the five legendary PreCure warriors in order to fight Bad End Kingdom villains who are trying to vanquish the entire world to the “Worst Ending.
Aichi Sendou is a timid third-year middle school student who has always lived his life looking backwards rather than forward. However, he has a card called "Blaster Blade" that was given to him when he was little, which is the sole thing that sustains him. Then Toshiki Kai, a cool-hearted high schooler, introduces Aichi to a card game called "Vanguard". When participants battle they picture they are on a planet called "Clay", and since Vanguard features a never before seen game system it has become popular around the world. Aichi immediately likes Vanguard, so he begins to play it with his friends Misaki Togura and Kamui Katsuragi, and others like his new rival Kai (who is one of the best Vanguard players). Aichi plays every day and he strives with all his soul and heart to play better, so when he battles Kai, Kai will recognize Aichi's worth.
The legendary swordsmith Kiki Shikizaki created 1,000 swords in his career. The more of the swords a country owns, the higher its chances are at winning a war. When the shogun emerged victorious, he collected 988 swords, but these were merely the “practice pieces”. The last twelve swords were the crowning achievements of Kiki’s career. Each one of them is so powerful that a single man could defeat an army with it. Togame, the shogun’s strategist, gets the order to collect these swords. At first she hired a ninja, but each of the swords’ value is so high that the entire ninja clan went rogue once they got hold of one. She then put her trust in another warrior, but he kept the sword for himself. Her final hope now is Shichika, the seventh and last student of the Kyotoryuu School.
Misaka's electro-manipulation skills - and her delightfully destructive railgun projectile movement - make her a rock star in Academy City. The techno-metropolis is filled with supernaturally powerful students known as Espers, including Misaka's flirtatious friend and roommate, Shirai Kuroko. She uses her teleportation skills as a member of the Judgment law enforcement team, fighting crime alongside fellow agent Uiharu. Joined by their friend Saten, a spunky Level 0 Esper, Misaka, Kuroko, and Uiharu have a blast taking on danger whenever and wherever it arises.
As customary per year, the entire family is gathering on the island for a conference that discusses the current financial situations of each respective person. Because of the family head's poor health, this year involves the topic of the head of the family's inheritance and how it will be distributed. However, the family is unaware that the distribution of his wealth is the least of Ushiromiya Kinzo's concerns for this year's family conference. After being told that his end was approaching by his longtime friend and physician, Kinzo is desperate to meet his life's true love one last time: the Golden Witch, Beatrice. Having immersed himself in black magic for many of the later years in his life, Kinzo instigates a ceremony to revive his beloved upon his family's arrival on Rokkenjima.
Touma Kamijou is a student living in Academy City, a highly advanced place in terms of technology. Despite being gauged as a level zero esper (no powers), he possesses on his right hand the Imagine Breaker, an ability that negates any power whatsoever. Touma finds a young girl named Index who is trying to run away from Necessarius, a powerful magic organization that she is member of. Blessed with the skill of memorizing any sort of information, she holds 103,000 forbidden magical books within her head. As science and magic cross paths, Touma must face several dangers amid espers and magicians who appear in the exciting scientific town.
Centers around Kouichi Hayase, a fourteen-year-old boy living a mediocre life, until an accident turns him into the pilot of a gigantic robot called "Linebarrel" and leads him to encounter a mysterious girl.
Manji is a crass, violent samurai with a special ability: he cannot die. Cursed with immortality by the nun Yobikuni as punishment for his ruthless deeds, he has grown weary of his ageless life. The only way to lift the curse is to slay 1,000 evil men. So Manji wanders Japan, shedding the blood of the wicked on his quest to finally die.
At the beginning of the Edo Era, when people enjoyed a time of peace, Lord Tokugawa Tadanaga holds a fighting tournament. In the past, matches were fought with wooden swords. This time, real swords will be used. One-armed Fujiki Gennosuke and blind Irako Seigen will fight each other in this match. Both are disciples of Iwamoto Kogan, who is known as Japan's greatest swordsman. Each of them are determined to prove himself the successor of Iwamoto's school. However, there can only be one champion. So begins a story of intertwining fates, conflict, and strange destinies.
Based on the Emily of New Moon novel by Lucy Maud Montgomery. Emily is an orphan who gets sent to live with her relatives on Prince Edward Island, after her father dies. In New Moon she lives with her Aunt Elizabeth, Aunt Laura, and Cousin Jimmy, and learns to adapt with the help of her imagination and new friends.
When a shapeshifting demon with a thirst for human flesh, known as "youma," arrives in Raki's village, a lone woman with silver eyes walks into town with only a sword upon her back. She is a "Claymore," a being manufactured as half-human and half-youma, for the express purpose of exterminating these monsters. After Raki's family is killed, the Claymore saves his life, but he is subsequently banished from his home. With nowhere else to go, Raki finds the Claymore, known as Clare, and decides to follow her on her journeys. As the pair travel from town to town, defeating youma along the way, more about Clare's organization and her fellow warriors comes to light. With every town cleansed and every demon destroyed, they come closer to the youma on which Clare has sought vengeance ever since she chose to become a Claymore.
After 2 and a half years Naruto finally returns to his village of Konoha, and sets about putting his ambitions to work. It will not be easy though as he has amassed a few more dangerous enemies, in the likes of the shinobi organization; Akatsuki.
Karin Maaka leads an ordinary life in spite of the fact that she is from a family of vampires. Unlike the rest of her family, she has no problem with bright lights, sleeps in a bed instead of a coffin, and loves to eat garlic. She is such an abnormal vampire that she doesn't even suck blood - she makes it!
Set in the early 24th century against the backdrop of the city of Neo Venezia on the planet Mars. No longer the barren red planet, Mars has been flooded, inhabited and is something of a tourist hub for those looking for rest, relaxation and a gondola ride – the primary mode of travel in Neo Venezia. The Undines are professional gondoliers, tour guides for the people passing through. Akari Mizunashi is an Undine in training and this is a piece of her story.
In the year 2048, people are raving about a fighting race called “Immortal Grand Prix”, or IGPX in short, which is faster and more exciting than any of the existing motor sports. The phenomenon is so big that an entire city was built for the racing industry where competitions take place on a huge track. In the “Immortal Grand Prix,” two teams of three IG machines, high-tech humanoid mechs driven by humans, race at speeds greater than 400km/h. The teams make three laps of a 60 km course while intercepting the opponent as they vie for a first place finish. The best machine performance, the best pilots and the best teamwork are the only factors that can make them the winners.
